Rebel Robotics

Rebel Robotics

"Changing the culture, one nut and bolt at a time"

Game Overview

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Game Description

Teams competed to complete counterclockwise laps around a central barrier while manipulating large 40 in (1 m) diameter "Trackballs" over and under overpasses to score additional points. - Wikipedia

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Record: 10-8-0

Robot-Related Awards Won:
- Rookie All-Star Award (SBPLI Regional)

Game Overview

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Game Description

Total score for the alliance is the total number of points scored by placing Moon Rocks, Empty Cells and Super Cells in the trailers of all of the robots of the opposing alliance, less any deductions for penalties. - Wikipedia

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Record: 13-12-0

Robot-Related Awards Won:
- Regional Winner (SBPLI Regional)

Game Overview

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Game Description

Balls are kicked or herded into goals located in the corners of the fields. There are two goals for each alliance, adding up to 4 goals total. - Wikipedia

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Record: 5-12-4

Robot-Related Awards Won:

Game Overview

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Game Description

Playing pieces are inner tubes shaped like the components of the FIRST logo. The primary objective of the game is to place them on racks to gain points. In the endgame, robots deploy smaller robots ("minibots") to climb a tower. - Wikipedia

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Record: 2-7-1

Robot-Related Awards Won:

Game Overview

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Game Description

Designed to mimic a basketball court. At both ends are the driver stations and an array of basketball hoops. There is one low hoop, two middle hoops, and one high hoop. - Wikipedia

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Record: 8-14-0

Robot-Related Awards Won:

Game Overview

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Game Description

Teams start with up to 2 or 3 discs on the robot at the beginning of the match. Robots which begin touching the carpet behind their colored Auto Line may have three discs; others may have only two … There are two pyramids placed in the center of each half of the field. There are five scoring locations on the opposite end of the field from the alliance station where that teams drivers are - Wikipedia

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Record: 24-14-0

Robot-Related Awards Won:
- Regional Winners (Chesapeake Regional)

Game Overview

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Game Description

In the game, the alliances win via getting the scoring elements (2'-diameter exercise balls) into the scoring areas located on the far end of the field - Wikipedia

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Record: 6-7-0

Robot-Related Awards Won:

Game Overview

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Game Description

It involves picking up and stacking totes on scoring platforms, putting pool noodles ("litter") inside recycling containers, and putting the containers on top of scoring stacks of totes - Wikipedia

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Record: 12-8–0

Robot-Related Awards Won:

Game Overview

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Game Description

Involves breaching the opponents’ defenses, known as outer work as well as capturing their tower by first firing "boulders" (small foam balls) at it, and then surrounding or scaling the tower using a singular rung on the tower wall.- Wikipedia

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Record: 19-23-1

Robot-Related Awards Won:

Game Overview

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Game Description

The game has a steampunk theme and teams are required to shoot wiffle balls which represent fuel into a simulated boiler which transfers the generated steam into an airship in the middle of the field. Each alliance has one airship, which they pressurize with steam from the boiler and load with plastic gears from the field. At the end of the match, robots can climb and hang on team-supplied ropes (or standard ropes supplied by FIRST) attached to the airship for additional points. - Wikipedia

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Record: 9-13-0

Robot-Related Awards Won:

Game Overview

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Game Description

Teams are required to place milk crates, or "power cubes", on large balancing scales to tip the scale and gain ownership. Alliances can also trade power cubes for power ups, giving them a temporary advantage in a match. - Wikipedia

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Robot Specs

Abilities:
- Exchange
- Switches (auto and tele-op)
- Climb

Record: 21-20-0

Robot-Related Awards Won:
- Regional Finalists (SBPLI Regional)
- Wildcard (SBPLI Regional)

Game Overview

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Game Description

The game centers around an outer space theme involving two alliances consisting of three teams each competing to place poly-carbonate hatch covers and orange rubber balls or "cargo" on rockets and cargo ships before returning to their HAB platform to climb at the end of the match.- Wikipedia

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Robot Specs

Abilities:
- Hatch: cargo bays and lower rocket level (sandstorm and tele-op)
- Cargo: cargo bays and lower rocket level
- Level 2 climb

Record: 30-10-0

Robot-Related Awards Won:
- Regional Winners (SBPLI Regional)

Game Overview

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Game Teaser
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Coming Soon…

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Record: Coming Soon…

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Coming Soon…